Jargon
Pull:
Term used to call for the target.
Puller/Scorer:
Individual releasing targets and keeping score. (Note: Tipping is optional; however,
it is usual and customary to tip the puller/scorer $1 per round if you are happy
with the service.)
Bird:
flying target used for skeet shooting (AKA clay pigeon).
Break
point: The area where you intend to break/shoot the target-generally over, or
within 10 feet right or left of the target crossing stake.
Flight
line: The path the target follows from the window of the house, to the target
crossing stake, to the target distance marker, to the dead bird pile.
Hold
point: The specific point on the target flight line where the shooter stops movement
and prepares to call for the target. The hold point is about two thirds of
the way from the target crossing stake back to the house window on the target
flight line for the swing-through lead, or halfway for sustained lead.
High
Three, Low Two, High Five: The way experienced, really cool skeeters refer to
station 3 high house, station 2 low house, and smacking hands with their friends.
Shot
pattern: The spread of the shot (BB's) at a given distance.